Video games have come a long way since the days of Super Mario Bros. and Pong, but it’s hard to imagine what life would be like without them now. This blog post will take you on an adventure through the history of video games from their humble beginnings as a primitive curiosity in the 1950s to today’s enormously popular worldwide industry that generates billions of dollars each year for game developers, hardware designers, publishers, and retailers. We’ll explore how this new medium has evolved over time – starting with how we got here: Minecraft!
Minecraft is a game that has been around for about eight years. It began as an independent project by Swedish programmer Markus Persson. The first version of the game was posted on May 17, 2009 and in just one day over ten thousand people had tried it out. Minecraft became wildly popular among gamers due to its focus on creativity rather than violence and requires players to mine natural resources from the earth like coal or iron ore which they can use to create their own objects such as weapons or buildings even if this sounds strange at first glance!
Unlike most video games today where you are told what your mission is and how to complete it, there isn’t necessarily a set goal – instead you explore worlds created randomly each time you start playing with new ones being created as you play.
One of the things I love most about Minecraft is how it encourages creativity and experimentation – for example, if at first players can’t find any coal to mine they might go look in a different part of the map but this process can take hours so instead they could try looking underwater or underground which expands their possibilities!
In just six months since its release over nine million copies had been sold making it one of the best selling video games of all time (and people who bought early got updates free!)
Minecraft has also become an educational tool used by schools around the world with teachers using game-inspired projects like building cities from Legos to teach kids about architecture, math etc. This idea comes from World Of Warcraft which has been used in classrooms for years.
Furthermore, Minecraft’s open world is a perfect place to learn about how society really works – there are no rules on how to play and it can be educational without forcing the player- which allows players to experiment with different ways of living whether they’re being self-sufficient or not (as well as teaching people what happens when resources run out!)
Minecraft also opens up new possibilities in terms of architecture by rendering beautiful buildings that might otherwise never get built like Frank Lloyd Wright’s Fallingwater!
Lastly, you’ll find dozens upon dozens of YouTube tutorials detailing step-by-step how to do anything from make armor from leather strips to building giant statues
And now we conclude our tour through video game history by finally arriving at the present day!
So how did we get here, Minecraft? We’ve seen a lot of different games come and go since Pong. That is to say that video games have been around for decades as developers explore new ways of telling stories, experimenting with AI in video game worlds, building beautiful environments… But none has had quite the same impact on our industry (and our lives) than one simple block-building sandbox called Minecraft.
It’s hard to pinpoint exactly what it is about the game that makes so many people fall in love with it but I think part of its appeal lies in its easygoing pace. You don’t need hours upon hours each week to play – you can spend fifteen minutes or an hour or two and still make a significant contribution to your world.
It’s also important to note how Minecraft has managed to cross so many cultural boundaries, both in terms of its appeal as well as the language it uses. It doesn’t matter if you’re a person who can barely read or speak English – all you need is some trial and error gameplay combined with an Internet connection (or LAN) for translation purposes! And even though Microsoft purchased Mojang back in 2014, development on Minecraft continues apace today under no less than four different heads: Jens Bergensten, Daniel Wustenhoff, Lydia Winters-Woolley and Helen Zafirakopoulos.
And this brings us up to date at least insofar as video games are concerned. We’ve just come to the end of a long and winding road, from simple amusement devices like the mechanical cricket or even back in time when people played games with their friends around a campfire all through video gaming’s evolution as it is today – which should be no surprise given that we’re still talking about something your grandparents grew up playing!
When you think about how many different forms of entertainment have been produced during our lifetime (we can’t forget movies!) it becomes clear why there are so many types of gamers out there: some want deep gameplay experiences but others may prefer more simplistic fare; some might enjoy relaxing while others prefer stress-inducing titles such as Counter Strike: Global Offensive.